2nd+Grade+Online+Games

Counting by ones, twos, threes, fives, and tens || # [|Dot2Dot Fun]- many to select from, but must have good mouse control. Counting coins and value || # [|Counting Change] - a match game, counting coins to find amount of change and matching it with numerical number Adding || # [|SpacyMath] - One must sign in, but you can use the same log on for everyone in the class. Choose from addition or subtraction Subtracting || # [|Bowling Subtraction] - bowl down pins by answering subtraction problems Place Value || # [|Grouping by 10s and ones] - click on ten ones and press group to make groups of ten and determine the numeral Identify fractions || # [|Fraction Review] - fourths Missing Addends || # [|What number would complete this sentence?] - find the missing addend || Numeration || Telling time to 5 minutes || # [|Telling Time] - Drag the five digital times to the correct analog clock, then press Stop the Clock to record your time. ([|30 minute increments]) ([|15 minute increments]) ([|5 minute increments]) Even-Odd Numbers || # [|Dragon Eggs] - Rescue the dragon's eggs by flying around the sea,deciding if the numbers are odd or even. More and Less || # [|Wabbit Words] - Read the sentence and then find a carrot with the appropriate number, e.g. 'Less then 26' choose any carrot that is less than 26. Measurement || # [|Measure it] - practice using a ruler - inches and centimeters Diagrams || # [|Bar Chart] - create your own bar graph using your data. Patterns || # [|Number Cracker] - guess what number comes next in the pattern Graphing** || # [|Reading a Graph] - practice reading graphs and answering questions about the data. || Word Problems || # [|Word Problem Practice] - problems in addition, subtraction and more (warning: many pop-up ads on this site)
 * Second Grade Skill Builders-Interactive Sites**
 * **1**
 * 1) [|Ant Parade] - count by twos and threes to pick correct number of ants - some errors in the calculations were found on this site.
 * 2) [|Counting by Twos] - Click on the fish that has the next number.
 * 3) [|Counting by Twos] - Pick the number that is missing
 * 4) [|Counting by Twos] - What number comes next if you are counting by twos?
 * 5) [|Counting Game] - Select the number you wish to count by and start counting!
 * 6) [|Skip Counting] - Color in the numbers as you skip count.Check out the patterns!
 * 7) [|Skip Counting] - Use the calculator to help skip count and see the patterns. ||
 * **2**
 * 1) [|Counting Coins] - interactive learning exercises are designed to help your students learn and practice their coin counting skills. Create your own difficulty level based on your students' skill level and needs.
 * 2) [|Counting Money] - Harcourt School
 * 3) [|Adding Nickels and Pennies] - find the sum of the coins
 * 4) [|Adding Dimes and Pennies] - find the sum of the coins
 * 5) [|Adding Dimes, Nickels and Pennies] - find the sum of the coins
 * 6) [|Learn to Count Money] - add the value of the coins (teacher can set this activity easy or harder)
 * 7) [|Spending Spre]e - Pick the item that you would like to buy. Then choose the correct amount of coins you need to pay for that item. This game has 10 questions.
 * 8) [|Tutorials] - select the coin (or combinations) you want your students to practice
 * 9) [|The Value of the Coins] - Add up the amount of coins and select the correct answer. ||
 * **3**
 * 1) [|Arrithmattack!] - race against the clock - add as fast as you can in 60 seconds
 * 2) [|Hidden Picture] - the answer is given and you must select the problem to reveal a hidden picture. Good for a pair of students together
 * 3) [|Flash Cards] - Do the sums. Click on the yellow check mark at the bottom to keep score! You can also choose the number of problems by clicking on the arrows up and down by the 25 default.
 * 4) [|Timed Addition Facts] - At end of 60 seconds this page shows the score and answers to problems.
 * 5) [|Addition Math Facts] - Go the the Addition Generator and select the fact family to study. This can be a timed assignment or just a practice for students.
 * 6) [|Math Facts] - timed math facts, or select practice mode without the timer
 * 7) [|Addition Surprise] - fill in sums in the addition grid to complete a surprise picture
 * 8) [|Leon's Math Dojo] - Select skill and level to play. Keeps score.
 * 9) [|Math Mayhem] - a fast paced program where you can select addition problems. Most are two digit problems.(warning: turn sound to mute; this activity gets very loud!)
 * 10) [|Mental Math] - select Addition to practice your skills
 * 11) [|Math Mastery] - select operation and practice your facts
 * 12) [|Arithmetic Four] - (A game like Connect Four) A pair of students must answer arithmetic questions (addition, subtraction, multiplication, division) to earn a piece to place on the board. Parameters: time limit, difficulty level, types of questions
 * 13) [|Base Ten Block Activities] - Use this page to practice beginning addition or place value.
 * 14) [|Beginning addition using an abacus] -This applet explores the use of an abacus model for representing numbers and for performing addition ||
 * **4**
 * 1) [|Fill-in Equation] - supply the missing number in subtraction equations
 * 2) [|Flash Cards] - Subtract the problems. Click on the yellow check mark at the bottom to keep score! You can also choose the number of problems by clicking on the arrows up and down by the 25 default.
 * 3) [|Number Families] - fill in the missing numeral when given the family of addition and subtraction values
 * 4) More [|practice can be found here] in the relationships between addition and subtraction
 * 5) [|Leon's Math Dojo] - Select skill and level to play. Keeps score.
 * 6) [|Math Mayhem] - a fast paced program where you can select subtraction problems (warning: turn sound to mute; this activity gets very loud!)
 * 7) [|Mystery Picture] - subtract and find the mystery picture under the tiles (subtraction facts to 20)
 * 8) [|Mystery Picture] - subtract 2 digit numerals, no borrowing.
 * 9) [|Mixed Review] - addition and subtraction of three numbers, find answer to reveal mystery picture. (warning: very difficult, student will need pencil and paper)
 * 10) [|Arithmetic Four] - (A game like Connect Four) A pair of students must answer arithmetic questions (addition, subtraction, multiplication, division) to earn a piece to place on the board. Parameters: time limit, difficulty level, types of questions ||
 * **5**
 * 1) [|Identifying Place Values] - When given a numeral, identify the place value of the digits
 * 2) [|Finding Place Values] - find the place value of a particular numeral within a number
 * 3) [|Expanded Form of Numbers] - write the numeral the expanded form represents
 * 4) [|Specific Place] - find the numeral in a specific place value
 * 5) [|Partitioning numbers] - Select the number that represents the partitioned numeral. ||
 * **6**
 * 1) [|Fractions II] - fourths
 * 2) [|Identify With Circles] - fraction practice where student types in numerator and denominator
 * 3) [|Fraction Match] - find the fraction that matches with the correct graph
 * 4) [|Crossing the River] - identify the fraction and help the man get across the river. ||
 * **7**
 * **8**
 * # [|Count Us In] - 12 activities that help with understanding basic math. - number recognition, ordinal numbers, sorting, patterns, addition, subtraction,time
 * 1) [|Cookie Dough] - type the word that corresponds to the numeral - [|do the reverse] and type in the number that corresponds with the word.
 * 2) [|Find the missing number] - Find the butterfly that holds the missing number. [|By twos] ; [|by threes] ; [|by fives] ; [|by tens]
 * 3) [|Numeracy Games] - many games dealing with numeration
 * 4) [|Numeracy Games] - many games to choose from ||
 * **9**
 * 1) [|A Matter of Time] - interactive quizzes on half hour, 15 minute intervals and five minute intervals, in addition to story problems
 * 2) [|What time is it?] - for beginners just learning
 * 3) [|ClockWise] and [|Matching Time] - select either of these two activities to practice telling time
 * 4) [|Reading Clocks] - set analog clock to same time as digital clock
 * 5) [|Smiley Clock] - Create a face for Smiley Clock by telling the correct time. Tell time by picking one from three choices. The clock gains eyes, nose, mouth and hair if you select the correct time. Scroll to the bottom and press Play to start the game.
 * 6) [|Telling Time] - Move the clock hands by dragging them to the numbers that show the correct time. ||
 * **10**
 * 1) [|Odd or Even] - Drag and drop the number tiles to their correct position on the Venn diagram. Three levels of games. ||
 * **11**
 * 1) [|Least to the Greatest] - Order the numbers from least to greatest by dragging them down in the box below. ||
 * **12**
 * 1) [|Perimeter Practice] - Adam Ant walks the perimeters and teaches how to find the perimeter of an object.
 * 2) [|Perimeter of a Square] - calculate the perimeter of a square with given dimensions
 * 3) [|Perimeter of a Rectangle] - calculate the perimeter of a rectangle with given dimensions
 * 4) [|Estimator] - Practice estimation skills by determining the number of objects, length, or area. (parameters: error tolerance)
 * 5) [|The Ruler Game] - Click on the ruler in the correct place to answer question. Learn to read a ruler. ||
 * **13**
 * 1) [|Number Line Diagram] - interactive number line
 * 2) [|Pie Charts] - create your own pie chart. [[image:http://www.internet4classrooms.com/new_p.gif width="38" height="19" align="textTop"]]9-4-07
 * 3) [|Reading Graphs] - Use bar graphs to answer questions ||
 * **14**
 * 1) [|Create your own pattern] - drag shapes to create a pattern.
 * 2) [|Instructions on how to use this page in your classroom.]
 * 3) [|What comes next?] - find the next shape in the pattern ||
 * **15
 * **16**
 * 1) [|Four dozen word problems] for you to use with your class - problems only, no answers, not interactive ||